-Clan servers are named after the clan with the most kills on that server
-Clan servers can be accessed only by registered members
-Allow clans to moderate the servers they own
-Members of the clan that owns the server can kick anyone from their server
BeGone 1.8.3.3 - Accounts and Clans Are Back!
- BeGone now works with a new account system.
BeGone 1.8.3.0 to 1.8.3.2 - Clan Servers
- All features of the clan servers are developed in this versions.
BeGone 1.8.2.17
- Anti-hacking (Infinite health, Infinite ammo, fast melee, infinite sprint, and a few more smaller ones)
BeGone 1.8.2.10 to 1.8.2.16
- Anti-hacking code
BeGone 1.8.2.9 - European Servers
- Added a new servers in Amsterdam, Netherlands
- Adjusted filter & server names
- European Players - Enjoy the lower pings!
BeGone 1.8.2.8 - Achievements [Part 2/2]
- Achievements now appear grouped at the bottom left
- 10 new round achievements!
- Optimized achievement performance
- Fixed a bug where you could appear to be reloading, but actually be shooting
- Fixed another bug with the nade bug (1 other bug remaining)
BeGone 1.8.2.1 - Achievements [Part 1/2]
- New achievements awarded at the end of each round!
- Added helpful tips on the server browser
- Fixed the nade glitch
- Streamlined downloading of game assets (faster loading)
- Fixed a few other bugs reported by community members
- Part 2 will have visual changes to where achievements are displayed and incorporate player feedback
BeGone 1.8.1.7 - Server List Refresh Upgrade
- Faster server list refreshing
- No more kicks to Main Menu
BeGone 1.8.1.0 - Maintenance
- Upgraded engine to Unity 4.0
- Fixed weapon switch audio bug
- Fixed invisible nade bug
- Optimized bullet hole effects
- Some other small bug fixes
BeGone 1.8.0.0 - Time to Customize your Weapons!
- Add attachments to your weapons that last the entire match (best of 10 rounds)
- Strategically unlock weapons and attachments as the match progresses
- Most attachments have both positive and negative effects
- Explosive and incendiary ammo now available
- Is there a weapon combination that is overpowered? Time to find out...
BeGone 1.7.2.7 - Community Feedback Tweaks
- Reduced accuracy recoil animation by 75%
- New anti-hacking features
- Reflex Sight on MP5
- ACOG on SAW
- Fixed 'floating arms' bug
- Fixed bug where gun would sometimes not fire at the start of the round
- Possibly fixed ammo counter being wrong color/value sometimes
BeGone 1.7.2.6 - New Weapon: Pistol
- New secondary gun - Pistol M9A1
- New attachment (M9A1) - Laser Pointer
- New attachment (M1014) - Tactical Flashlight
- New attachment (M4A1) - Close Combat Optics (CCO)
- New attachment (MP5) - ACOG
- New attachment (M249) - Reflex Sight
- New Sniper (M110) zoom
- New weapon model - M1014 (Shotgun)
- New weapon model - M249 (Machine Gun)
BeGone 1.7.1.9 - New Weapon: MP7
- New Secondary Weapon MP7 with silencer
- New ingame shop
- Timbertown 'rock glitch' fixed
- Pink scope glass should disappear if Image Effects are off
BeGone 1.7.0
- New server browser
- New Main Menu
- Updated unity engine
- Loading servers from dynamic database (first step towards custom servers)
- Bugfix for event manager (some events were out of order)
- Fullscreen for Kongregate
BeGone 1.6.6
- Added new arena Timbertown
BeGone 1.6.5.7
- Added ping limit
- Added gamemode for each server
BeGone 1.6.5
- Added new Sabotage game mode to arenas Crane and Pipeline!
- Fixed bug where people could get stuck in pipeline pillars
- Fixed weapon switch bug
BeGone 1.6.4
- Upgraded to Unity 3.5.
- Removed audio reverb zones from Tower & Pipeline
- Added new ladders and pathways to Pipeline
BeGone 1.6.3
- Upgraded some of the libraries in preparation for the Unity 3.5 upgrade.
BeGone 1.6.2
- This is a performance change. Stats are now stored on a different server.
BeGone 1.6.1
- Performance change. Avatars are loaded from a different server.
For previous updates please check http://begone.wikia.com/wiki/Version_History